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1.0 CONFIRMEDOfficial source

Orc Incremental Griffon

A source-bounded Griffon enemy page for recording current movement, targeting, actions, and counters without deriving behavior or statistics from its name.

Published
Updated
Last checked

Not verified yet

Large allied army fighting knights and siege engines across a snowy field

Quick facts

Entity
New version 1.0 enemy unit
Verified detail
Name only
Mechanics
Not published
Image status
No exact registered image

A name is not a movement rule

Nothing in the checked announcement establishes flight, speed, range, target priority, damage, or encounter placement. The snowfield hero is generic promotional combat art and does not identify a Griffon.

Use the enemy ledger for the verified name boundary. Use formations only to organize a controlled response after the current encounter exposes a specific problem.

Prove identity before behavior

Capture an exact visible label or direct official identity match. Without one, keep the subject recorded as an unidentified enemy even if its silhouette fits the name.

FieldCurrent-build record
BuildExact version or date
Identity sourceLabel, tooltip, or official asset
EncounterLevel, wave, and modifiers
Start locationRelative battlefield position
MovementVisible path or position change
ActionAnimation and order
TargetObservable selected subject
OutcomeFirst visible result

Avoid turning an animation into an exact speed or range. Record the sequence and repeat it.

Isolate targeting observations

Hold the army and encounter fixed across attempts. Change one ally position and see whether the same target is selected. If another enemy or modifier changes, mark the comparison uncontrolled.

One target selection does not establish priority. Several outcomes under clearly varied positions can support a narrow pattern, but hidden rules remain unpublished unless the interface names them.

Test responses against a named failure

Record whether the problem is early ally loss, delayed damage, disrupted order, or another visible event. Choose one reversible response and define a stop condition. Report the same checkpoint before and after.

Do not recommend a unit or formation universally. A response can be useful under one build and objective while failing elsewhere.

Maintain an evidence boundary

New facts should carry an exact build and source. Preserve earlier unknowns so readers can see when the page gained evidence. Never import abilities from folklore, another title, or an unlabeled screenshot.

If official media eventually supplies an identity, verify that it names this enemy directly before updating the hero relationship. Until then, this page remains an observation template built around one confirmed label.

Record apparent movement carefully

Use battlefield landmarks or relative positions rather than invented distance units. Note whether the camera, formation, or target moved at the same time. A recording can preserve order and approximate duration, but it cannot reveal a hidden movement stat.

Compare several attempts from the same starting arrangement. If paths differ, retain each sequence and list the conditions that changed. A movement pattern becomes useful evidence only when another reader can reproduce the setup and recognize the same visible transition.

Official source

Verification boundary

Build boundary
version 1.0 announcement
Evidence check
Still unknown
role, stats, abilities, encounter, counter, exact image identity

Frequently asked questions

What is verified about Griffon?
The version 1.0 announcement confirms Griffon as a new enemy unit by name. Boundary: version 1.0 announcement. Checked 2026-08-28. The checked source does not publish its role, stats, abilities, encounter, unlock timing, counter, or exact image identity.
Can the Griffon name establish movement or targeting?
No. The announcement supplies a name, not behavior. A build-labeled encounter record must establish any movement, target, ability, or counter claim.