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FULL RELEASE · v1.0.4 · verified 2026-09-13

Demo versus full game: what changed after launch

The full game released September 8 and has post-launch changes through v1.0.4. The retired Demo remains historical: its old card choices, costs and vendor behavior must not be used as current values.

Release content

The release announcement adds Assassin, Troll, Warg Raider and Juggernaut, battlefield Chieftains with nine bloodlines and Martyrdom, a branching 250+ node Blight Tree, five Totems and more enemies and bosses. This is announced scope, not a complete name/effect database.

Post-launch differences

Card choices are now 3 or 4 with Lucky Pull; rerolls are 25% or 10% with Wayback; Blight depth scaling is ×3. Unit stats, upgrade coverage, prices and vendors changed after launch. Use current pages rather than extrapolating from Demo screenshots.

Demo saves

The official retirement notice says existing Demo installs remain playable and saves work with the full game without special transfer. New Demo downloads were retired in July.

Questions and evidence boundary

Which build does this page cover?

Checked against official release and patch sources through v1.0.4 on 2026-09-13. Older before/after values remain labeled by patch; this is not a live data feed.

Does Demo versus full game include unverified formulas?

No. Published facts and transparent arithmetic are separated from editorial interpretation. Missing prices, full unlock lists and hidden combat formulas are not invented.

Official sources

Developer patch notes on Steam — v1.0.1 through v1.0.4Orc Incremental on Steam — official store, not sponsored

Source review: September 13, 2026. Patch facts are attributed to the developer; interpretations above are wiki editorial guidance.

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