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FULL RELEASE · v1.0.4 · verified 2026-09-13

Orc Incremental v1.0.4 patch notes

Larger card drafts, cheaper Blight depth tiers, and major Assassin, Dragon and Juggernaut changes.

Version boundary

Published 2026-09-11 as displayed in the Steam news listing. The current verified build is v1.0.4; this page records v1.0.4 changes rather than claiming every intermediate value is still current.

Recorded patch changes

v1.0.4 · 2026-09-11

Larger card drafts, cheaper Blight depth tiers, and major Assassin, Dragon and Juggernaut changes.

Latest verified patch

Fixes

  • Boss entrance animations no longer cause a detonation that fails to damage the boss.
  • Blocked Assassins reassess targets instead of pacing indefinitely; stealthed health bars are readable and a death animation glitch is fixed.
  • The Snake achievement is no longer awarded for defeating the Skeleton King. Level input accepts numpad keys; muted upgrades gain a distinct icon and darker border.

Gameplay

  • Drafts offer 3 choices, or 4 with Lucky Pull, up from 2 or 3.

Balance

  • Depth-tier cost scaling is ×3, reduced from ×4. This is not a universal price for every node.
  • Boss damage is multiplied by 3; damage, health and explosion radius rise across all four published rarities.
  • Critical chance, critical splash and splash radius increase. Splash percentages use normal attack damage before the critical multiplier and before upgrade bonuses.
  • Damage and health increase across Common, Rare, Epic and Legendary Dragons.
Published before/after values — no upgrade bonuses. Older patch rows are historical.
Patch / unitRarityAttributeBeforeAfter
1.0.4 dragonCommonDamage2060
1.0.4 dragonRareDamage35100
1.0.4 dragonEpicDamage3290
1.0.4 dragonLegendaryDamage43125
1.0.4 dragonCommonHealth300450
1.0.4 dragonRareHealth330500
1.0.4 dragonEpicHealth340500
1.0.4 dragonLegendaryHealth360540
1.0.4 juggernautCommonDamage70450
1.0.4 juggernautRareDamage105600
1.0.4 juggernautEpicDamage95570
1.0.4 juggernautLegendaryDamage150900
1.0.4 juggernautCommonHealth100250
1.0.4 juggernautRareHealth140350
1.0.4 juggernautEpicHealth125320
1.0.4 juggernautLegendaryHealth180450
1.0.4 juggernautCommonExplosion radius100160
1.0.4 juggernautRareExplosion radius125200
1.0.4 juggernautEpicExplosion radius175275
1.0.4 juggernautLegendaryExplosion radius225350
1.0.4 assassinCommonCritical chance5%25%
1.0.4 assassinRareCritical chance10%30%
1.0.4 assassinEpicCritical chance15%35%
1.0.4 assassinLegendaryCritical chance25%45%
1.0.4 assassinCommonCritical splash0%50%
1.0.4 assassinRareCritical splash0%50%
1.0.4 assassinEpicCritical splash25%75%
1.0.4 assassinLegendaryCritical splash50%100%
1.0.4 assassinCommonSplash radius80160
1.0.4 assassinRareSplash radius80160
1.0.4 assassinEpicSplash radius100180
1.0.4 assassinLegendarySplash radius140220

Questions and evidence boundary

Which build does this page cover?

Checked against official release and patch sources through v1.0.4 on 2026-09-13. Older before/after values remain labeled by patch; this is not a live data feed.

Does Orc Incremental v1.0.4 patch notes include unverified formulas?

No. Published facts and transparent arithmetic are separated from editorial interpretation. Missing prices, full unlock lists and hidden combat formulas are not invented.

Official sources

Developer patch notes on Steam — v1.0.1 through v1.0.4Orc Incremental on Steam — official store, not sponsored

Source review: September 13, 2026. Patch facts are attributed to the developer; interpretations above are wiki editorial guidance.

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